~~NOTOC~~ ====== Na'Goth ====== The //idigam//((Primeval spirit-god, basically)) **Na'Goth** is an incredibly ancient spirit of civilization, roads, and boundaries, birthed when there was no Gauntlet separating the flesh and the spirit. This meant Na'Goth's assault was incongruously methodical; starting with Northampton, the invasion went strictly town by town, each location falling utterly before the spirit-armies moved to the next town. Na'Goth and its forces could only travel by the reflections of man-made roads in the Shadow. Unfortunately, its motives are incomprehensible, and Na'Goth considered flesh-creatures to be future vassals and/or playthings. Na'Goth views human/spirit hybrids (such as Ridden or Claimed) to be abominations, and every spirit it consumed and spat back out was unable to possess a human forever more. However, the dead flesh and withered souls of the vampires proved a loophole, leading to the creation of its undead shock troops. [[wod:characters:rebecca|Rebecca Masters]] claims that the fetish banished Na'Goth to the deepest Shadow, preventing its return. However, no one knows where that fetish came from, what its powers were, or where it is now - and if Rebecca Masters is indeed telling the truth. Recent events in the Shadow and other realms hint that Na'Goth may not in fact be dead and gone - and it may be searching for a way back to the physical world. ===== Appears/Mentioned In ===== ==== Dark Academia ==== {{backlinks>.#wod:mortals:recap}} ----- ==== Werewolf: Reconstruction ==== {{backlinks>.#wod:werewolf:recap}} ----- ==== Changeling: Tory ==== {{backlinks>.#wod:werewolf:recap}} ----- ==== Geist: Buried Secrets ==== {{backlinks>.#wod:geist:recap}} ----- ==== Mage: Death In the Dunes ==== {{backlinks>.#wod:mage:recap}} ----- ==== Hunter: Repercussions ==== {{backlinks>.#wod:hunter:recap}} ----- ==== Vampire: Wagers of Blood ==== {{backlinks>.#wod:vampire:recap}}