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| wod:hunter:recap:32_chapter_3 [2020/08/04 22:31] – verbena76 | wod:hunter:recap:32_chapter_3 [2020/11/16 08:33] (current) – Tag0 Added: chronicles_of_darkness,hunter,recap anagramofbrat | ||
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| ~~META: | ~~META: | ||
| title = Hunt 32: Chapter 3 | title = Hunt 32: Chapter 3 | ||
| ~~ | ~~ | ||
| ====== Hunt 32: Posthumous Family Matters - Chapter 3 ====== | ====== Hunt 32: Posthumous Family Matters - Chapter 3 ====== | ||
| - | //Game was 7/12/20, a Sunday. As we get into the heart of summer and baseball is picking back up – COVID 19 be damned – Paul’s availability gets limited.// | + | //Game was 7/12/20, a Sunday. As we get into the heart of summer and baseball is picking back up – COVID 19 be damned – [[players:Paul]]'s availability gets limited.// |
| ===== Wednesday November 3rd, 2010 ===== | ===== Wednesday November 3rd, 2010 ===== | ||
| ==== The First Leg ==== | ==== The First Leg ==== | ||
| - | Josh carefully climbs onto the toilet while William jokes about his ‘commode of transportation.’ Jordan finds that hilarious, but Josh realizes despite the humor, the conveyance is built like a tricycle and has a crude seatbelt, so it’s actually quite sturdy. The hunters head out from the Broken Ridge Collective with the wine-dark river on their left, an open plain to their right, and the unknown ahead. The earth is parched gray dirt and the ceiling is about thirty to forty feet above them depending on location. As they traipse forward, they do see some ruins off to the right; detritus of buildings razed in the living world. | + | [[wod: |
| - | Eleanor merrily skips at the head of the column, with Miss Jeffries pushing the empty wheelchair with silent stoicism. Josh is right behind her, with Clarence pushing him. Abby sticks close to him as well but doesn’t say much as she’s severely wounded and conserving energy. Anita weaves within the column, keeping a weather eye on everybody but focusing more on the hallway ghosts. William sticks mostly to the rear to keep an eye on the Alabamans and any outside threats, and Sergeant Park remains at his left elbow. Leta weaves a bit as well but sticks closer to the front of the column to keep an eye out on her cellmates, while Veltis | + | [[wod: |
| - | Thirty minutes pass, and William spots some ghosts lurking in the ruins, but in this case their sheer numbers work to the travelers’ collective advantage; there’s simply too many to attack directly. William realizes they likely intend to pick off stragglers, so he marshals the Alabamans into tighter groups. Josh spots a few minor issues as the Alabamans start to fracture, so he implements a buddy system to keep everyone going in the same direction. Anita’s ghostly charges are fine, as they’re essentially in the middle of the column of skinbags, and they do inquire about Peter, Isobel, and David. Leta notes that Abby is flagging – and that despite Jordan’s ingenuity in bashing a conveyance for Josh in only twenty minutes, he didn’t install any brakes.((To be fair, it’s not like that thing can go fast. Jordan built it for durability and limited all-terrain capability.)) | + | Thirty minutes pass, and William spots some ghosts lurking in the ruins, but in this case their sheer numbers work to the travelers' |
| ==== The Empty City ==== | ==== The Empty City ==== | ||
| - | As the hunters trundle along in the second half-hour, Eleanor’s skipping gets manic as she’s fighting exhaustion; she will do anything not to have to get back in the wheelchair she hates so much. The hunters spot more ruins on the right, including one that looks like a tollbooth. They also notice the chthonic things in the river surfacing to eye the column with alien avarice, and a few Alabamans start to drift over. Luckily, Josh’s buddy system holds, and no one gets too close to shore. However, William is aware that the ghosts from the ruins are following them at a safe distance. The path they’re taking also shifts from dirt to something resembling cobblestones. | + | As the hunters trundle along in the second half-hour, Eleanor's skipping gets manic as she's fighting exhaustion; she will do anything not to have to get back in the wheelchair she hates so much. The hunters spot more ruins on the right, including one that looks like a tollbooth. They also notice the chthonic things in the river surfacing to eye the column with alien avarice, and a few Alabamans start to drift over. Luckily, Josh's buddy system holds, and no one gets too close to shore. However, William is aware that the ghosts from the ruins are following them at a safe distance. The path they're taking also shifts from dirt to something resembling cobblestones. |
| At the end of the first full hour, the column comes to another River City. This one is about the size of an apartment complex and is just as rundown as the Broken Ridge Collective, and it also has a defensive wall made of salvaged junk varying in height between five and ten feet. However, the gate is wide open, and no one hears any noise coming from within. Eleanor slows as she frowns with concern, and William notes with alarm that the ghosts tailing the column have abruptly pulled away. | At the end of the first full hour, the column comes to another River City. This one is about the size of an apartment complex and is just as rundown as the Broken Ridge Collective, and it also has a defensive wall made of salvaged junk varying in height between five and ten feet. However, the gate is wide open, and no one hears any noise coming from within. Eleanor slows as she frowns with concern, and William notes with alarm that the ghosts tailing the column have abruptly pulled away. | ||
| - | Eleanor elects to keep going forward, as going around the River City will bring them over some pretty bad terrain. The column enters the River City and finds it completely empty of inhabitants. An echoing silence surrounds them as they head down the main thoroughfare, | + | Eleanor elects to keep going forward, as going around the River City will bring them over some pretty bad terrain. The column enters the River City and finds it completely empty of inhabitants. An echoing silence surrounds them as they head down the main thoroughfare, |
| - | ==== Leta Irritates Something Bigger Than She Is… Again ==== | + | ==== Leta Irritates Something Bigger Than She Is... Again ==== |
| - | William’s neck tingles as he realizes something is watching them from up ahead, likely in the only two-story building in this River City. Recognizing the sensation from his time collared by the Silver Lady, he realizes the thing up ahead is fae before he sees the vines and goblin fruits, and that whatever is watching them considers them in its territory. The Alabamans swiftly get very jittery, and then everybody spots shadows of people not present. These shadows resemble the human shadows left behind at Hiroshima and Nagasaki, and are on walls, the ground, and one is hovering in midair! | + | William's neck tingles as he realizes something is watching them from up ahead, likely in the only two-story building in this River City. Recognizing the sensation from his time collared by the Silver Lady, he realizes the thing up ahead is fae before he sees the vines and goblin fruits, and that whatever is watching them considers them in its territory. The Alabamans swiftly get very jittery, and then everybody spots shadows of people not present. These shadows resemble the human shadows left behind at Hiroshima and Nagasaki, and are on walls, the ground, and one is hovering in midair! |
| - | Anita freaks out inwardly but remains outwardly impassive. A few Alabamans call out a warning; the shadows are now behind them too! Anita makes her way to William and warns, | + | Anita freaks out inwardly but remains outwardly impassive. A few Alabamans call out a warning; the shadows are now behind them too! Anita makes her way to William and warns, |
| - | Leta decides to confront the problem head-on and makes her way to the closest shadow. She calls out, “Hey! You! Shadow-dude! Yeah, I’m talking to you!” The shadow does not respond, so Leta picks up and small rock and hurls it close to the shadow, but deliberately avoids hitting it. The shadow again fails to react, but then Leta is hit in the back of the head! She spins and stares at the small rock that hit her – and realizes it’s the same rock she threw! She spins around to find the shadow has shifted position, so she falls back to the column and heads for the front. Anita does the same, while William remains at the rear. | + | Leta decides to confront the problem head-on and makes her way to the closest shadow. She calls out, "Hey! You! Shadow-dude! Yeah, I'm talking to you!" |
| - | Leta tells Anita, Josh, and Abby quietly, | + | Leta tells Anita, Josh, and Abby quietly, |
| ==== A Shadowy Angel? ==== | ==== A Shadowy Angel? ==== | ||
| - | The hunters hustle the column along as fast as they can, and then they reach the two-story building. As soon as they reach it, a massive shadow detaches from the second floor! The shadow has an unblinking red eye in the center of its ‘head,’ long spindly arms, and rotten wings draped with vines! The hunters run forward, but Leta now sees faint facial features in the shadows gathering around them! The shadow-monster looms over the road and casts its gaze along the column, and each person it sees feels its gaze penetrate into their very souls! | + | The hunters hustle the column along as fast as they can, and then they reach the two-story building. As soon as they reach it, a massive shadow detaches from the second floor! The shadow has an unblinking red eye in the center of its 'head,' |
| - | To their horror, the hunters see a hapless Alabaman suddenly elongates up towards the shadow-monster and then the man disintegrates without a sound! That sparks a full-blown panic and the Alabamans rush forward! Josh yells, | + | To their horror, the hunters see a hapless Alabaman suddenly elongates up towards the shadow-monster and then the man disintegrates without a sound! That sparks a full-blown panic and the Alabamans rush forward! Josh yells, |
| - | To her surprise, the shadow-monster screams, | + | To her surprise, the shadow-monster screams, |
| ==== The Halfway Point ==== | ==== The Halfway Point ==== | ||
| - | The column staggers to a stop at a sign posted by the path that reads simply, | + | The column staggers to a stop at a sign posted by the path that reads simply, |
| - | Eleanor nods and says quietly, | + | Eleanor nods and says quietly, |
| - | William, Sergeant Park, and Clarence work to restore some order to the Alabamans, with some surprising assistance from the hallway dead, and then the column continues. They walk for another half-four and as they walk, they hear a sound that starts off faintly, but grows in volume. Finally, the hunters follow the path around some rubble, and nearly stumble as a massive lake appears before them with no warning! | + | William, Sergeant Park, and Clarence work to restore some order to the Alabamans, with some surprising assistance from the hallway dead, and then the column continues. They walk for another half-hour and as they walk, they hear a sound that starts off faintly, but grows in volume. Finally, the hunters follow the path around some rubble, and nearly stumble as a massive lake appears before them with no warning! |
| ==== The Flood ==== | ==== The Flood ==== | ||
| - | The waters of the Flood stretch as far as the eye can see to the right, and on the left the hunters see the wine-dark river meet the River of Scorpions. The sound is quickly identified as the roar of thousands of gallons of rushing water that pours from the ceiling of the Underworld! The water plummets into the Flood but causes only a few tiny ripples; the vast lake is otherwise mirror-still. They see a handful of structures poking up from the flood, like a church steeple. Then the ghost of a man from the 1840s, at least judging by his clothing, steps out of the Flood and walks over to them. The hunters note he has waterlogged features, shark-like teeth, and webbed fingers, but otherwise appears | + | The waters of the Flood stretch as far as the eye can see to the right, and on the left the hunters see the wine-dark river meet the River of Scorpions. The sound is quickly identified as the roar of thousands of gallons of rushing water that pours from the ceiling of the Underworld! The water plummets into the Flood but causes only a few tiny ripples; the vast lake is otherwise mirror-still. They see a handful of structures poking up from the flood, like a church steeple. Then the ghost of a man from the 1840s, at least judging by his clothing, steps out of the Flood and walks over to them. The hunters note he has waterlogged features, shark-like teeth, and webbed fingers, but otherwise appears |
| - | The man greets Eleanor warmly, and she replies in kind and calls him Mr. Gavin. Mr. Gavin stares blankly at so many living souls and he murmurs, | + | The man greets Eleanor warmly, and she replies in kind and calls him [[[[wod: |
| - | Mr. Gavin nods and steps back. His eyes sweep the group, but he speaks to Eleanor, | + | Mr. Gavin nods and steps back. His eyes sweep the group, but he speaks to Eleanor, |
| ==== The Secondary Bridge ==== | ==== The Secondary Bridge ==== | ||
| - | Josh asks quietly, | + | Josh asks quietly, |
| - | Mr. Gavin nods and replies, | + | Mr. Gavin nods and replies, |
| - | While William stays at the rear of the column, the rest of the hunters gather near the front and listen as Mr. Gavin recounts prime town gossip from Dana – and from the 1840s. He also rants about the moving of the bodies, leaving the hunters confused as to which era he dates from. Anita assumes he died in the Mill River Flood but may have been from Dana, and she knows a ghost’s primary anchor is their bodies. Exhuming and moving a corpse is always a traumatic experience for the ghost left behind. Josh listens raptly to the old-timey gossip. | + | While William stays at the rear of the column, the rest of the hunters gather near the front and listen as Mr. Gavin recounts prime town gossip from Dana – and from the 1840s. He also rants about the moving of the bodies, leaving the hunters confused as to which era he dates from. Anita assumes he died in the Mill River Flood but may have been from Dana, and she knows a ghost's primary anchor is their bodies. Exhuming and moving a corpse is always a traumatic experience for the ghost left behind. Josh listens raptly to the old-timey gossip. |
| ==== The Reapers Attack! ==== | ==== The Reapers Attack! ==== | ||
| - | As the column reaches a third of the way across, a Reaper surfaces on the right. The masked creature watches them with naked hunger and Sergeant Park screams, | + | As the column reaches a third of the way across, a Reaper surfaces on the right. The masked creature watches them with naked hunger and Sergeant Park screams, |
| - | The Reapers fall back under the water, and the ghosts on the left start yelling about the skinbags in their Flood and how they’re driving the property values down. Leta shakes her head in disbelief and then the Alabamans run out of ammunition. Clearly this was what the Reapers intended, and they suddenly surge up on the left in huge numbers, grab whoever they can, and drag them into the water! The hunters, the dead, and the Alabamans fight back as much as they can while rushing forward, but they note that the Reapers are going for the living but do not – or cannot – exit the water fully, and they’re only attacking from the left. Unfortunately, | + | The Reapers fall back under the water, and the ghosts on the left start yelling about the skinbags in their Flood and how they're driving the property values down. Leta shakes her head in disbelief and then the Alabamans run out of ammunition. Clearly this was what the Reapers intended, and they suddenly surge up on the left in huge numbers, grab whoever they can, and drag them into the water! The hunters, the dead, and the Alabamans fight back as much as they can while rushing forward, but they note that the Reapers are going for the living but do not – or cannot – exit the water fully, and they're only attacking from the left. Unfortunately, |
| ==== Reaching the Temple ==== | ==== Reaching the Temple ==== | ||
| - | Mr. Gavin leads the column across the secondary bridge, and the Reapers vanish once the last of the Alabamans reaches the far side and steps onto dry land. The hunters regroup and Anita finds she lost two of the hallway dead. Unfortunately, | + | Mr. Gavin leads the column across the secondary bridge, and the Reapers vanish once the last of the Alabamans reaches the far side and steps onto dry land. The hunters regroup and Anita finds she lost two of the hallway dead. Unfortunately, |
| - | Anita looks up and notes the portico jutting from a cliff rearing up to the right, significantly narrowing the path ahead.((Remember, | + | Anita looks up and notes the portico jutting from a cliff rearing up to the right, significantly narrowing the path ahead.((Remember, |
| The hunters thank Eleanor and Miss Jeffries again, and the two ghosts depart. The hunters then notice the unmoving Ferrymen along the River. Josh waves but gets no reaction. Anita snorts but realizes the commode of transportation is too big to go up the stairs to the portico. The hunters reluctantly abandon the toilet and help Josh up the stairs. They exit the portico into the Egyptian temple. Ignoring the polished human fingernails that make up the floor, walls, and ceiling, the hunters ascend the steps an enter the hallway. | The hunters thank Eleanor and Miss Jeffries again, and the two ghosts depart. The hunters then notice the unmoving Ferrymen along the River. Josh waves but gets no reaction. Anita snorts but realizes the commode of transportation is too big to go up the stairs to the portico. The hunters reluctantly abandon the toilet and help Josh up the stairs. They exit the portico into the Egyptian temple. Ignoring the polished human fingernails that make up the floor, walls, and ceiling, the hunters ascend the steps an enter the hallway. | ||
| ==== The 27-B Hallway ==== | ==== The 27-B Hallway ==== | ||
| - | The ghosts immediately scatter to reclaim their rooms. As the hunters move forward, they hear the music from // | + | The ghosts immediately scatter to reclaim their rooms. As the hunters move forward, they hear the music from // |
| - | The noise level increases drastically as the ghosts settle back into their homes and start rebuilding. Anita stops and backtracks to the brothel to speak to the Madame; the other hunters stop and linger nearby. Anita steps inside to find the silent ghosts rebuilding. The Madame | + | The noise level increases drastically as the ghosts settle back into their homes and start rebuilding. Anita stops and backtracks to the brothel to speak to the [[wod: |
| - | The Madame | + | The Madam then starts describing the assault, but she gets so emotional she reverts to courtly French. Although French and Spanish are closely related languages, the Madam's archaic – and rapid – speech means Anita is almost immediately lost. She calls out to Abby to join her, hoping her geist [[wod: |
| - | Leta, Veltis, Abby, Petite, Anita, and The Witch depart the brothel after the Madame | + | Leta, Veltis, Abby, Petite, Anita, and [[wod: |
| ==== Exiting the Underworld ==== | ==== Exiting the Underworld ==== | ||
| - | Abby and Anita tentatively agree that this is at least a possibility as they rejoin the others. The hunters realize the Alabamans are eyeing the brothel hungrily and some of the female soldiers complain, | + | Abby and Anita tentatively agree that this is at least a possibility as they rejoin the others. The hunters realize the Alabamans are eyeing the brothel hungrily and some of the female soldiers complain, |
| - | The living part ways with the hallway dead and continue heading up. Anita and Abby lead the hunters and the Alabamans through the dead garden and the maze of shattered glass, exiting into the buried street. The ghost-nun eyes them in confusion from one of the buildings, but Anita gives her a ‘tell-you-later’ wave. They climb the rickety stairs up and Anita opens the Avernian Gate then brings them into the forgotten subbasement of the Old First Church in Court Square. As the hunters slip through the shuttered building, their electronics reset, and they realize it’s 4 o’clock in the morning! | + | The living part ways with the hallway dead and continue heading up. Anita and Abby lead the hunters and the Alabamans through the dead garden and the maze of shattered glass, exiting into the buried street. The [[wod: |
| ===== Thursday November 4th, 2010 ===== | ===== Thursday November 4th, 2010 ===== | ||
| ==== The Reception ==== | ==== The Reception ==== | ||
| - | The hunters exit the church to find Court Square awash with lights from trucks and ambulances. Director Austin Templeton of Task Force: VALKYRIE’s Project FORT division steps forward to greet them, and Leta exclaims, | + | The hunters exit the church to find Court Square awash with lights from trucks and ambulances. Director |
| - | Templeton leads the cell to a Task Force: VALKYRIE nurse named Valerie. She performs quick triage on them but when she sees Josh she exclaims, | + | Templeton leads the cell to a Task Force: VALKYRIE nurse named [[wod: |
| - | Templeton heads over and tells them, “Who is the other crucifixion victim?” The hunters realize in the chaos and family reunion they totally forgot about Caleb, but luckily the Alabamans made sure he got out. Leta replies carefully, | + | Templeton heads over and tells them, "Who is the other crucifixion victim?" |
| - | Anita calls Mick quickly to let him know they’re out safely and they’ll be driven back to Daytona Street shortly. Leta spots Silas, Sadie, and Benjamin off to the side; the three politely spurned medical attention and have kept a low profile. Black is on the phone, so Leta wanders over. Silas ends the call and tells her, “I’ve got a car coming. Do you need a ride?” Leta shakes her head and tells him, “We’re going to talk later.” Black retorts, | + | Anita calls [[wod: |
| - | ==== “You’re Old, Dude, You Keep Receipts!” ==== | + | ==== "You're Old, Dude, You Keep Receipts!" |
| - | At 5 o’clock in the morning, Templeton gathers the hunters one final time and takes their statements. Leta and Anita do most of the talking but do share most of what they experienced and learned, including Sethic, his ghostly minions, and the bridge he’s apparently building. However, by unspoken agreement, they leave out any mention of Peter and Jessica Troy. Once that’s done, Templeton directs them to a waiting car, and an unfamiliar Task Force: VALKYRIE agent drives them the ten minutes back to Lila’s house.((50 Court Street to 43 Daytona Street.)) They get out of the car to find Mick sitting on the porch while Lila stares at the hole in her house uncomprehendingly. | + | At 5 o'clock in the morning, Templeton gathers the hunters one final time and takes their statements. Leta and Anita do most of the talking but do share most of what they experienced and learned, including Sethic, his ghostly minions, and the bridge he's apparently building. However, by unspoken agreement, they leave out any mention of Peter and Jessica Troy. Once that's done, Templeton directs them to a waiting car, and an unfamiliar Task Force: VALKYRIE agent drives them the ten minutes back to Lila's house.((50 Court Street to 43 Daytona Street.)) They get out of the car to find Mick sitting on the porch while [[wod: |
| - | Lila turns to them and gestures vaguely at her house before asking about Caleb. Josh admits, | + | Lila turns to them and gestures vaguely at her house before asking about Caleb. Josh admits, |
| - | William hotly retorts, | + | William hotly retorts, |
| ==== Heading Home ==== | ==== Heading Home ==== | ||
| - | The hunters say their goodbyes as Mick heads in to retrieve Polly and Dr. Ranjip; both settled in for a nap. Dr. Ranjip promise to stop by each of their homes tomorrow to check on them. Anita calls out to Lila, “When people recover, get in touch? We still have to original problem.” Lila agrees as the others get to their cars. Anita adds, “Oh, we did learn another thing about Silas Black tonight. He can fly!’ She waves and gets into her car as Lila swears at her. The hunters drive off, and all but Anita head for I-91 North. The Troys pull into their driveway at 7:30 AM, and William and Josh head inside. Josh limps carefully to the couch while William sees several messages on the answering machine from Chief Vandernoot, and promptly decides he’s not dealing with her right now. | + | The hunters say their goodbyes as Mick heads in to retrieve Polly and Dr. Ranjip; both settled in for a nap. Dr. Ranjip promise to stop by each of their homes tomorrow to check on them. Anita calls out to Lila, "When people recover, get in touch? We still have the original problem." |
| - | Anita’s drive is significantly shorter – less than two miles((43 Daytona Street to 27 Pine Street Court. 1.6 miles.)) – so she pulls into her driveway just before 7 o’clock in the morning. Abuela is sitting in her chair when Anita walks through the door; she demands, | + | Anita's drive is significantly shorter – less than two miles((43 Daytona Street to 27 Pine Street Court. 1.6 miles.)) – so she pulls into her driveway just before 7 o'clock in the morning. |
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